Books [Joel Fan] Black Art of Java Game Programming

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A book/CD-ROM package on the mysteries of sound, animation, color, networking, advanced graphics, and multiplayer gaming. Provides techniques for maximizing Java's networking and GUI facilities, and building a high score server for games. Includes a game gallery section in which creators describe their games, how they work, and how they utilize the gaming potential of Java. Other sections cover the fundamentals of Java game development, and advanced game and graphics techniques. Annotation c. by Book News, Inc., Portland, Or.

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